With respect to still images, the literature is full of wonderful papers concerning the use of Non-Photorealistic Rendering (NPR) techniques to produce painterly effects. But with respect to applying these same concepts to 3D animations, there is much less. Still images are 2D, as are the painterly NPR techniques used. When one attempts to extend this to a 3D world, additional issues arise. For example, should the technique be applied to a surface viewed along its normal, or should the technique be applied to all surfaces with respect the viewing vector? Or is there a third, and perhaps better solution? Dr. Joel will begin the talk with a brief summary of others' work, and then focus on his efforts to create animations that have the look of woodcuts and stained glass. In addition, we want to assemble interested students for a series of three workshops or rather brainstorming sessions. You may attend one, two or all three. William and I will be meeting anyway. In these sessions, we want to lay the ground for future joint work on cartoon-like effects in user interfaces. All students in both the bachelor's and the master's program are invited. If you want to participate, please send an e-mail indicating your interests and your background until Sunday noon to joern.loviscach (at) hs-bremen.de. We will meet in room 122: Mon 7 July 1:30-4:00 p.m. Tue 8 July 2:00-4:30 p.m. Wed 9 July 1:30-4:00 p.m.
Animated Canvases: NPR Techniques in Computer Animation
When: Tue 8 July, 11 a.m. - 12:30 p.m.
Where: ZIMT (Flughafenallee 10), room 122
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