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<channel>
	<title>Stories in Digital Media &#187; Technology</title>
	<atom:link href="http://www.effzehn.de/sidm/category/technology/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.effzehn.de/sidm</link>
	<description>Stuff that may be relevant for the Digital Media programme in Bremen.</description>
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		<title>Mouse Interaction 2.0</title>
		<link>http://www.effzehn.de/sidm/2010/02/02/mouse-interaction-2-0/</link>
		<comments>http://www.effzehn.de/sidm/2010/02/02/mouse-interaction-2-0/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 20:00:33 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Programme @ HS Bremen]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Human Computer Interaction]]></category>
		<category><![CDATA[mouse]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=795</guid>
		<description><![CDATA[Kristian Gohlke and Michael Haltky from the University of Applied Sciences Bremen presented a set of slick controllers for quick and easy multipoint interaction with any audio software at TEI Conference 2010 at the MIT Media Lab, Cambridge, MA. Seems like the good old mouse is not quite dead yet. Read more here. Full paper [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.effzehn.de/sidm/wp-content/uploads/2010/02/6WF8c.jpg"><img class="aligncenter size-medium wp-image-796" title="FlexiKnobs" src="http://www.effzehn.de/sidm/wp-content/uploads/2010/02/6WF8c-300x221.jpg" alt="" width="300" height="221" /></a></p>
<p>Kristian Gohlke and Michael Haltky from the University of Applied<br />
Sciences Bremen presented a set of slick controllers for quick and<br />
easy multipoint interaction with any audio software at TEI Conference<br />
2010 at the MIT Media Lab, Cambridge, MA. Seems like the good old<br />
mouse is not quite dead yet.</p>
<p><a href="http://tei-conf.org/10/Program/FlexiKnobsBridgingTheGapBetweenMouseInteractionAndHardwareControllers">Read more here. </a><br />
<a href="http://tei-conf.org/10/uploads/Program/p241.pdf">Full paper here.</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Will Wright makes toys that make worlds</title>
		<link>http://www.effzehn.de/sidm/2009/12/22/will-wright-makes-toys-that-make-worlds/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/22/will-wright-makes-toys-that-make-worlds/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 12:19:36 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Programme @ Uni Bremen]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[ted talk]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=739</guid>
		<description><![CDATA[Just another Ted-talk. This time by Will Wright. The New Statesman describes him in these words : &#8220;Will Wright &#8211; a legend among gamers, the nerd’s nerd, undisputed king of the simulation.&#8220; He developed Sim City, The Sims and finally Spore. In this talk from 2007 he presented Spore as a preview. A trail version [...]]]></description>
			<content:encoded><![CDATA[<p>Just another Ted-talk. This time by Will Wright. The New Statesman describes him in these words :</p>
<blockquote><p>&#8220;<em>Will Wright &#8211; a legend among gamers, the nerd’s nerd, undisputed king of the simulation.</em>&#8220;</p></blockquote>
<p><span id="more-739"></span></p>
<p>He developed <a href="http://en.wikipedia.org/wiki/SimCity">Sim City</a>, <a href="http://en.wikipedia.org/wiki/The_Sims">The Sims</a> and finally <a href="http://en.wikipedia.org/wiki/Spore_%282008_video_game%29">Spore</a>. In this talk from 2007 he presented Spore as a preview. </p>
<p>A trail version of the Spore Creature Creator could be downloaded for Mac and PC for free, just <a href="http://www.spore.com/trial">check the link</a>. </p>
<p><code><br />
<object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/WillWright_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/WillWright-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=146&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=will_wright_makes_toys_that_make_worlds;year=2007;theme=the_creative_spark;theme=what_s_next_in_tech;theme=art_unusual;theme=tales_of_invention;event=TED2007;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/WillWright_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/WillWright-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=146&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=will_wright_makes_toys_that_make_worlds;year=2007;theme=the_creative_spark;theme=what_s_next_in_tech;theme=art_unusual;theme=tales_of_invention;event=TED2007;"></embed></object></code></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Embodied Interaction &#8211; Pong Prom</title>
		<link>http://www.effzehn.de/sidm/2009/12/19/embodied-interaction-pong-prom/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/19/embodied-interaction-pong-prom/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 11:57:08 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[emboided interaction]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[pong]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=691</guid>
		<description><![CDATA[Pong Prom from Ed Keeble on Vimeo. I will not comment on this, this will get out of hands. But I have to commit that I´m amused. A little. Or a bit more.]]></description>
			<content:encoded><![CDATA[<p><code><br />
<object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8170562&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8170562&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/8170562">Pong Prom</a> from <a href="http://vimeo.com/edkeeble">Ed Keeble</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></code></p>
<p>I will not comment on this, this will get out of hands. But I have to commit that I´m amused. A little. Or a bit more. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Information Visualization &amp; Accessbility &#8211; Digg 365</title>
		<link>http://www.effzehn.de/sidm/2009/12/18/information-visualization-accessbility-digg-365/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/18/information-visualization-accessbility-digg-365/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 17:42:48 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[digg]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[retrospective]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=683</guid>
		<description><![CDATA[As Andre wrote the list of official relevance for the 00´s, I just stumbeled upon a nice new addition to the digg labs website. Some of you might heard about digg, which is more or less a social bookmarking service. Just another Web 2.0 traffic generating service, promoting non-sense as well as important headlines around [...]]]></description>
			<content:encoded><![CDATA[<p>As Andre wrote the list of official relevance for the 00´s, I just stumbeled upon a nice new addition to the <a href="http://labs.digg.com/">digg labs</a> website. Some of you might heard about digg, which is more or less a social bookmarking service. Just another Web 2.0 traffic generating service, promoting non-sense as well as important headlines around the web. Based on the diggers votes. It follows the simple principle &#8211; dig it, share it. Increment its count. Thats it.</p>
<p><span id="more-683"></span></p>
<p>I never understood digg at all, but those digg labs prototypes for alternative, interactive frontends instead of the common website, catched my attention to it. It just about news retrieval of importance, for example via the last 100 diggs, which are highlighted in quantity. This is the principle of the <a href="http://labs.digg.com/stack/">digg stack</a>. Another list-based visualization approach is the <a href="http://labs.digg.com/bigspy/">digg big spy</a>. At least &#8211; the quantity of diggs is not a really a good sign for quality. Cartoons or stupid images could also appear in the digg network.</p>
<p>Anyway, Digg is more or less a memory of the web. And to sum up in short : The new <a href="http://labs.digg.com/365/">digg 365</a> addition is based on a clock-like interaction interface, not a time-related display of the latest diggs as in the both examples mentioned before. The year, month or even a single day is selectable. Also the category of news. The result is a selection of the most popular diggs in the time period. So, all dates since the 1st of january 2005 are accessible and those results are visualized finally with a simple depth of field blurrienes, related to the digg count. Also it scaled in size. So a little 2 1/2D in the final result. Nice approach.</p>
<p style="text-align: center;"><a href="http://labs.digg.com/365/"><img class="aligncenter size-full wp-image-686" title="digg365" src="http://www.effzehn.de/sidm/wp-content/uploads/2009/12/digg365.png" alt="digg365" width="480" height="300" /></a></p>
<p>Maybe usable for other non-sense networks like twitter, or our own facebook newsfeed. Or something useable ? Need to elaborate that. Maybe tomorrow or the day after, or &#8230;</p>
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		</item>
		<item>
		<title>Processing is coming to Android</title>
		<link>http://www.effzehn.de/sidm/2009/12/14/processing-is-coming-to-android/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/14/processing-is-coming-to-android/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 18:53:48 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=657</guid>
		<description><![CDATA[There had been some hard work done to make Processing run on Android. Read some details here or here: android.processing.org]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.effzehn.de/sidm/2009/12/14/processing-is-coming-to-android/pa/" rel="attachment wp-att-658"><img src="http://www.effzehn.de/sidm/wp-content/uploads/2009/12/pa-300x196.jpg" alt="processing for android" title="processing for android" width="300" height="196" class="aligncenter size-medium wp-image-658" /></a></p>
<p>There had been some hard work done to make Processing run on Android. Read some details <a href="http://createdigitalmotion.com/2009/12/14/teaser-processing-is-coming-to-android/">here</a> or here:</p>
<p><a href="http://android.processing.org/">android.processing.org</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Connoc.de &#8211; bachelor report by Stephan Scholdra (HfK).</title>
		<link>http://www.effzehn.de/sidm/2009/11/24/connoc-de-bachelor-report-by-stephan-scholdra-hfk/</link>
		<comments>http://www.effzehn.de/sidm/2009/11/24/connoc-de-bachelor-report-by-stephan-scholdra-hfk/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 19:13:22 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Internals]]></category>
		<category><![CDATA[Programme]]></category>
		<category><![CDATA[Programme @ HfK Bremen]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[bachelor programme]]></category>
		<category><![CDATA[educational games]]></category>
		<category><![CDATA[games with a purpose]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[tangible gaming]]></category>
		<category><![CDATA[thesis]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=589</guid>
		<description><![CDATA[I just stumpled upon Stephan Scholdra´s documentation of his bachelor report which he submitted recently to retrieve his bachelor degree. And I must commit that I´m really impressed so far! Just check the related website connoc.de for an teaser, the thesis download (in german) and even an simulator of the game (adobe flash 10 required) [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://connoc.de/"><img title="Connoc - tangible gaming" src="http://connoc.de/wp-content/themes/motion2/logo.jpg" alt="Connoc - tangible gaming" width="150" /></a></p>
<p>I just stumpled upon Stephan Scholdra´s documentation of his bachelor report which he submitted recently to retrieve his bachelor degree. And I must commit that I´m really impressed so far!</p>
<p><span id="more-589"></span></p>
<p>Just check the related website <a href="http://connoc.de/">connoc.de</a> for an teaser, the thesis download (in german) and even an <a href="http://simulator.connoc.de/source/simulator.html">simulator</a> of the game (adobe flash 10 required) which combines an multi-touch interface with further physical interaction, balancing on a see-saw.</p>
<p><a href="http://connoc.de"><img title="Connoc - tangible gaming" src="http://connoc.de/wp-content/uploads/2009/10/connoc_doku25.jpg" alt="Connoc - tangible gaming" width="595" height="420" /></a></p>
<p>Seems to be a lot of more fun than I had with my theo-practical research thesis. Where can I play it ? <img src='http://www.effzehn.de/sidm/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		</item>
		<item>
		<title>Internet: 40 years of history</title>
		<link>http://www.effzehn.de/sidm/2009/10/25/internet-40-years-of-history/</link>
		<comments>http://www.effzehn.de/sidm/2009/10/25/internet-40-years-of-history/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 11:43:49 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=544</guid>
		<description><![CDATA[In October 1969, a student typed &#8216;LO&#8217; on a computer &#8211; and the internet was born Unless you are 15 years old or younger, you have lived through the dotcom bubble and bust, the birth of Friends Reunited and Craigslist and eBay and Facebook and Twitter, blogging, the browser wars, Google Earth, filesharing controversies, the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.guardian.co.uk/technology/2009/oct/23/internet-40-history-arpanet">In October 1969, a student typed &#8216;LO&#8217; on a computer &#8211; and the internet was born</a></p>
<blockquote><p>Unless you are 15 years old or younger, you have lived through the dotcom bubble and bust, the birth of Friends Reunited and Craigslist and eBay and Facebook and Twitter, blogging, the browser wars, Google Earth, filesharing controversies, the transformation of the record industry, political campaigning, activism and campaigning, the media, publishing, consumer banking, the pornography industry, travel agencies, dating and retail; and unless you&#8217;re a specialist, you&#8217;ve probably only been following the most attention-grabbing developments. Here&#8217;s one of countless statistics that are liable to induce feelings akin to vertigo: on New Year&#8217;s Day 1994 – only yesterday, in other words – there were an estimated 623 websites. In total. On the whole internet. &#8220;This isn&#8217;t a matter of ego or crowing,&#8221; says Steve Crocker, who was present that day at UCLA in 1969, &#8220;but there has not been, in the entire history of mankind, anything that has changed so dramatically as computer communications, in terms of the rate of change.&#8221;</p></blockquote>
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		<item>
		<title>Voice synthesis with a piano</title>
		<link>http://www.effzehn.de/sidm/2009/10/06/voice-synthesis-with-a-piano/</link>
		<comments>http://www.effzehn.de/sidm/2009/10/06/voice-synthesis-with-a-piano/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 17:49:51 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[analog sound]]></category>
		<category><![CDATA[sound synthesis]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=526</guid>
		<description><![CDATA[This analysis analog additive re-synthesis project absolutely blew my mind. Imagine approximating every sound with the sublime timbre of a piano. I wonder what that would sound like on an electric organ with multiple keyboards or the likes.]]></description>
			<content:encoded><![CDATA[<p>This <em>analysis analog additive re-synthesis</em> project absolutely blew my mind. Imagine approximating every sound with the sublime timbre of a piano. I wonder what that would sound like on an electric organ with multiple keyboards or the likes.<br />
<br />
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/muCPjK4nGY4&#038;hl=de&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/muCPjK4nGY4&#038;hl=de&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="255"></embed></object></p>
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		<item>
		<title>Structural Image Editing</title>
		<link>http://www.effzehn.de/sidm/2009/09/28/structural-image-editing/</link>
		<comments>http://www.effzehn.de/sidm/2009/09/28/structural-image-editing/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 08:24:48 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[image processing]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=522</guid>
		<description><![CDATA[This technology, aka PatchMatch will be made available in CS5.]]></description>
			<content:encoded><![CDATA[<p><object width="495" height="382"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5024379&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=FF7700&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5024379&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=FF7700&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="495" height="382"></embed></object></p>
<p>This technology, aka PatchMatch will be made available in <a href="http://cs5.org/?p=147">CS5</a>.</p>
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		<title>Processing: Yesterday, Today and Tomorrow</title>
		<link>http://www.effzehn.de/sidm/2009/09/23/processing-yesterday-today-and-tomorrow/</link>
		<comments>http://www.effzehn.de/sidm/2009/09/23/processing-yesterday-today-and-tomorrow/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 21:46:23 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Moving image]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=520</guid>
		<description><![CDATA[Check out this recent rhizome interview with Processing founders Ben Fry and Casey Reas. They talk about the roots, the development since 2001 so far and they let us have a little glimpse for the future. I don&#8217;t remember if I started with Basic or Logo, but I learned a little with both. I hit [...]]]></description>
			<content:encoded><![CDATA[<p>Check out <a href="http://rhizome.org/editorial/2960" target="_blank">this</a> recent rhizome interview with Processing founders Ben Fry and Casey Reas. They talk about the roots, the development since 2001 so far and they let us have a little glimpse for the future.</p>
<blockquote>
<p>I don&#8217;t remember if I started with Basic or Logo, but I learned a little with both. I hit a wall and I wasn&#8217;t motivated to learn more. (I love playing video games on the computer more than writing my own small programs.) (<em>Casey Reas</em>)</p>
<p>[...]</p>
<p>We&#8217;re only looking as far into the future as 2.0. We&#8217;re planning a 1.5 release before that, which will have two additional components.</p></blockquote>
<p>The outcomes of the <a href="http://www.rhizome.org/tinysketch/" target="_blank">Tiny Sketch competition</a> mentioned in the interview are very nice. The goal was to implement a processing sketch with only 200 characters length.</p>
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