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<channel>
	<title>Stories in Digital Media &#187; Design</title>
	<atom:link href="http://www.effzehn.de/sidm/category/design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.effzehn.de/sidm</link>
	<description>Stuff that may be relevant for the Digital Media programme in Bremen.</description>
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		<title>Reminder: Global Game Jam 2010 in Bremen January 29th-31st !</title>
		<link>http://www.effzehn.de/sidm/2010/01/19/reminder-global-game-jam-2010-in-bremen-january-29th-31st/</link>
		<comments>http://www.effzehn.de/sidm/2010/01/19/reminder-global-game-jam-2010-in-bremen-january-29th-31st/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 22:28:36 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Internals]]></category>
		<category><![CDATA[Programme]]></category>
		<category><![CDATA[global game jam]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=767</guid>
		<description><![CDATA[Global Game Jam is soon ! It´s still possible to register. Some good news: Participation is now free of charge ! For more info visit the site http://dm.tzi.de/en/events/ggj2010/ Global Game Jam 2010 in Bremen Do you think you can build a computer game in 48 hours? The GGJ is a global event around the world, [...]]]></description>
			<content:encoded><![CDATA[<p>Global Game Jam is soon ! It´s still possible to register. Some good news: Participation is now free of charge !</p>
<p><a href="http://www.effzehn.de/sidm/wp-content/uploads/2010/01/GGJ2010_poster_small_preview-e1263940044163.jpg"><img src="http://www.effzehn.de/sidm/wp-content/uploads/2010/01/GGJ2010_poster_small_preview-e1263940044163.jpg" alt="" title="GGJ2010" width="350" height="494" class="aligncenter size-full wp-image-768" /></a></p>
<p>For more info visit the site <a href="http://dm.tzi.de/en/events/ggj2010/">http://dm.tzi.de/en/events/ggj2010/</a></p>
<p><span id="more-767"></span></p>
<blockquote><p>
Global Game Jam 2010 in Bremen</p>
<p>Do you think you can build a computer game in 48 hours?</p>
<p>The GGJ is a global event around the world, where game makers have the chance to express their skills in 48 hours, yet it doesn’t require any professional skills. GGJ starts at 5pm on January 29th and goes for 48+ hours through January 31st, 2010.</p>
<p>That means, you meet others, build a group and develop a video game in just two days. It does not have to be finished then completely, but it would be nice, if you can imagine the game and if you can play a little as well – just like a prototype.</p>
<p>We do not need exclusively professional programmers – for a game you need to develop the concept, the audio, the design and lot more as well! Everybody is welcome!</p>
<p>In addition, you will learn a lot on the event! On the one side, you will learn how to make a game in 48 hours and on the other side you will learn a lot about tools etc. We try to get some people of well-known companies who give talks on some tools or topics.</p>
<p>However, the most important thing is that the basic purpose of the gamejam is to have fun and make games together, and even though the teams are competing, you should still focus on being nice and helpfull to each other.</p>
<p>For more information please check our <a href="http://www.globalgamejam.org/sites/digital-media-jam">Game Jam site</a> or <a href="mailto:ggj2010-info@tzi.de">contact any of us</a> – the organizers – through the site! Then register and choose our location in Bremen, &#8220;Digital Media Jam&#8221; in your profile!
</p></blockquote>
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		<item>
		<title>The Third &amp; The Seventh</title>
		<link>http://www.effzehn.de/sidm/2010/01/08/the-third-the-seventh/</link>
		<comments>http://www.effzehn.de/sidm/2010/01/08/the-third-the-seventh/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 17:30:47 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Moving image]]></category>
		<category><![CDATA[computer graphics]]></category>
		<category><![CDATA[photorealism]]></category>
		<category><![CDATA[vimeo]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=757</guid>
		<description><![CDATA[This really impressing video on vimeo should be viewed in fullscreen, because &#8230; The Third &#038; The Seventh from Alex Roman on Vimeo. &#8230; it is fully generated by photorealistic computer graphics ! When I first had a look at it I just thought, okay. Just another DSLR HD movie functionality promotion. But &#8230; A [...]]]></description>
			<content:encoded><![CDATA[<p>This really impressing video on vimeo should be viewed in fullscreen, because &#8230;</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7809605&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1&amp;group_id=" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7809605&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1&amp;group_id=" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/groups/7233/videos/7809605">The Third &#038; The Seventh</a> from <a href="http://vimeo.com/user1337612">Alex Roman</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><span id="more-757"></span></p>
<p>&#8230; it is fully generated by photorealistic computer graphics !</p>
<p>When I first had a look at it I just thought, okay. Just another DSLR HD movie functionality promotion. But &#8230;</p>
<blockquote><p>
A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects<br />
are already-built spaces. Sometimes in an abstract way. Sometimes surreal.</p>
<p>Credits:<br />
CG |Modelling &#8211; Texturing &#8211; Illumination &#8211; Rendering| Alex Roman<br />
POST |Postproduction &#038; Editing| Alex Roman<br />
MUSIC Sequenced, Orchestrated &#038; Mixed by Alex Roman (Sonar &#038; EWQLSO Gold Pro XP)<br />
Sound Design by Alex Roman<br />
Based on original scores by:<br />
.Michael Laurence Edward Nyman. (The Departure)<br />
.Charles-Camille Saint-Saëns. (Le Carnaval des animaux)<br />
Directed by Alex Roman<br />
Done with 3dsmax, Vray, AfterEffects and Premiere.<br />
<a href="http://www.thirdseventh.com/">thirdseventh.com</a>
</p></blockquote>
<p>PS: Happy new year <img src='http://www.effzehn.de/sidm/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
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		<title>Will Wright makes toys that make worlds</title>
		<link>http://www.effzehn.de/sidm/2009/12/22/will-wright-makes-toys-that-make-worlds/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/22/will-wright-makes-toys-that-make-worlds/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 12:19:36 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Programme @ Uni Bremen]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[ted talk]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=739</guid>
		<description><![CDATA[Just another Ted-talk. This time by Will Wright. The New Statesman describes him in these words : &#8220;Will Wright &#8211; a legend among gamers, the nerd’s nerd, undisputed king of the simulation.&#8220; He developed Sim City, The Sims and finally Spore. In this talk from 2007 he presented Spore as a preview. A trail version [...]]]></description>
			<content:encoded><![CDATA[<p>Just another Ted-talk. This time by Will Wright. The New Statesman describes him in these words :</p>
<blockquote><p>&#8220;<em>Will Wright &#8211; a legend among gamers, the nerd’s nerd, undisputed king of the simulation.</em>&#8220;</p></blockquote>
<p><span id="more-739"></span></p>
<p>He developed <a href="http://en.wikipedia.org/wiki/SimCity">Sim City</a>, <a href="http://en.wikipedia.org/wiki/The_Sims">The Sims</a> and finally <a href="http://en.wikipedia.org/wiki/Spore_%282008_video_game%29">Spore</a>. In this talk from 2007 he presented Spore as a preview. </p>
<p>A trail version of the Spore Creature Creator could be downloaded for Mac and PC for free, just <a href="http://www.spore.com/trial">check the link</a>. </p>
<p><code><br />
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		<title>visual voltage workshop</title>
		<link>http://www.effzehn.de/sidm/2009/12/21/visual-voltage-workshop/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/21/visual-voltage-workshop/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 19:38:15 +0000</pubDate>
		<dc:creator>valderama</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[information visualization]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=735</guid>
		<description><![CDATA[On 22nd till 23rd of January there will be an interesting workshop in berlin. It will take place at the Nordic Embassy and seems to be strongly connected to the Interactive Institute in Sweden. This Interactive Institute runs several branches all over Sweden, for example there is one with focus on Sound in Pitea, Northern [...]]]></description>
			<content:encoded><![CDATA[<p>On 22nd till 23rd of January there will be an <a href="http://www.visualvoltageworkshop.de">interesting workshop in berlin</a>. It will take place at the Nordic Embassy and seems to be strongly connected to the <a href="https://www.tii.se">Interactive Institute</a> in Sweden. This <a href="https://www.tii.se">Interactive Institute</a> runs several branches all over Sweden, for example there is one with focus on Sound in Pitea, Northern Sweden.</p>
<p>The workshop is free, but you have apply for a place and name a reason why the workshop is interesting for you.</p>
<p>More on <a href="http://">http://www.visualvoltageworkshop.de</a></p>
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		<item>
		<title>Embodied Interaction &#8211; Pong Prom</title>
		<link>http://www.effzehn.de/sidm/2009/12/19/embodied-interaction-pong-prom/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/19/embodied-interaction-pong-prom/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 11:57:08 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[emboided interaction]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[pong]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=691</guid>
		<description><![CDATA[Pong Prom from Ed Keeble on Vimeo. I will not comment on this, this will get out of hands. But I have to commit that I´m amused. A little. Or a bit more.]]></description>
			<content:encoded><![CDATA[<p><code><br />
<object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8170562&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8170562&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/8170562">Pong Prom</a> from <a href="http://vimeo.com/edkeeble">Ed Keeble</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></code></p>
<p>I will not comment on this, this will get out of hands. But I have to commit that I´m amused. A little. Or a bit more. </p>
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		<title>Information Visualization &amp; Accessbility &#8211; Digg 365</title>
		<link>http://www.effzehn.de/sidm/2009/12/18/information-visualization-accessbility-digg-365/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/18/information-visualization-accessbility-digg-365/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 17:42:48 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[digg]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[retrospective]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=683</guid>
		<description><![CDATA[As Andre wrote the list of official relevance for the 00´s, I just stumbeled upon a nice new addition to the digg labs website. Some of you might heard about digg, which is more or less a social bookmarking service. Just another Web 2.0 traffic generating service, promoting non-sense as well as important headlines around [...]]]></description>
			<content:encoded><![CDATA[<p>As Andre wrote the list of official relevance for the 00´s, I just stumbeled upon a nice new addition to the <a href="http://labs.digg.com/">digg labs</a> website. Some of you might heard about digg, which is more or less a social bookmarking service. Just another Web 2.0 traffic generating service, promoting non-sense as well as important headlines around the web. Based on the diggers votes. It follows the simple principle &#8211; dig it, share it. Increment its count. Thats it.</p>
<p><span id="more-683"></span></p>
<p>I never understood digg at all, but those digg labs prototypes for alternative, interactive frontends instead of the common website, catched my attention to it. It just about news retrieval of importance, for example via the last 100 diggs, which are highlighted in quantity. This is the principle of the <a href="http://labs.digg.com/stack/">digg stack</a>. Another list-based visualization approach is the <a href="http://labs.digg.com/bigspy/">digg big spy</a>. At least &#8211; the quantity of diggs is not a really a good sign for quality. Cartoons or stupid images could also appear in the digg network.</p>
<p>Anyway, Digg is more or less a memory of the web. And to sum up in short : The new <a href="http://labs.digg.com/365/">digg 365</a> addition is based on a clock-like interaction interface, not a time-related display of the latest diggs as in the both examples mentioned before. The year, month or even a single day is selectable. Also the category of news. The result is a selection of the most popular diggs in the time period. So, all dates since the 1st of january 2005 are accessible and those results are visualized finally with a simple depth of field blurrienes, related to the digg count. Also it scaled in size. So a little 2 1/2D in the final result. Nice approach.</p>
<p style="text-align: center;"><a href="http://labs.digg.com/365/"><img class="aligncenter size-full wp-image-686" title="digg365" src="http://www.effzehn.de/sidm/wp-content/uploads/2009/12/digg365.png" alt="digg365" width="480" height="300" /></a></p>
<p>Maybe usable for other non-sense networks like twitter, or our own facebook newsfeed. Or something useable ? Need to elaborate that. Maybe tomorrow or the day after, or &#8230;</p>
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		<title>Start Of The CompArt Database On Digital Art</title>
		<link>http://www.effzehn.de/sidm/2009/12/06/start-of-the-compart-database-on-digital-art/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/06/start-of-the-compart-database-on-digital-art/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 10:49:57 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[compart]]></category>
		<category><![CDATA[computer art]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[Frieder Nake]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=606</guid>
		<description><![CDATA[Next thursday, december 10th Frieder Nake and his fellows will start the compArt database on digital art. Due to that reason they invite to a social event, 18:00 the same day, within the third floor, OAS Linzer Str. 9a. Liebe Kollegen und Kolleginnen, Freunde und Freundinnen, dear colleages and friends, I am proud to announce [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.effzehn.de/sidm/wp-content/uploads/2009/12/Bild-4.png" alt="compArt" title="compArt" width="193" height="54" class="alignright size-full wp-image-616" /></p>
<p>Next thursday, december 10th Frieder Nake and his fellows will start the <a href="http://dada.compart-bremen.de/" title="Database Digital Art">compArt database on digital art</a>. Due to that reason they invite to a social event, 18:00 the same day, within the third floor, OAS Linzer Str. 9a. </p>
<p><span id="more-606"></span></p>
<blockquote><p>
Liebe Kollegen und Kolleginnen, Freunde und Freundinnen,<br />
dear colleages and friends,</p>
<p>I am proud to announce to you the start of the compArt database on digital art.<br />
The database schema which we have worked on for a long time, is gradually filling up with data.<br />
We now believe time has come to make it available on the internet even though we are far from our goal of 98+.<br />
98+ stands for &#8220;98% correct with an increasing tendency&#8221;.<br />
We know this cannot be verified. But it&#8217;s fun to put a quality in the form of a quantity.</p>
<p>These are times of social networks. Therefore we will use them.<br />
compArt has from its start aimed at contributions from artists, critics, curators, researchers, or gallerists.<br />
We are now beginning to actively ask for inputs, corrections, improvements.<br />
We are optimistic to gain such.</p>
<p>The database is only one component of the compArt medium on digital art.<br />
We build various systems on top of the collected data. These systems will establish various interfaces to the data.<br />
They are virtual and actual, in cyberspace and in the Aesthetic Laboratory.</p>
<p>On Thursday, December 10, 2009, we will start the server between 6 and 7 p.m.<br />
We invite our local friends to come and chat with us over a drink (see attached).<br />
We invite all friends in the world to take a look at the current state and send us your critical remarks.</p>
<p>Be advised that we currently restrict our subject area to the time up to 1979.</p>
<p>We wish to live in a more peaceful world.<br />
Frieder Nake<br />
for the team of compArt:<br />
Hermann Cordes, Susan Grabowski, Jörn Ketelsen, Stefan Kreitmayer, Jens-Holger Streck
</p></blockquote>
<p>via the StugA Digital Media mailing list.</p>
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		<title>Global Game Jam ? Digital Media Jam !</title>
		<link>http://www.effzehn.de/sidm/2009/12/05/global-game-jam-digital-media-jam/</link>
		<comments>http://www.effzehn.de/sidm/2009/12/05/global-game-jam-digital-media-jam/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 11:10:03 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Announcements & Events]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Programme]]></category>
		<category><![CDATA[Programme @ Uni Bremen]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[development sprint]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[global game jam]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=597</guid>
		<description><![CDATA[Bremen will be a spot of the Global Game Jam, January 29-31, 2010. What is that actually ? Have a look at the last years keynote ! Registration is already open, detailled informations on the event in Bremen, organized by the Digital Media Master freshmen are also online. Very easy, just register at globalgamejam.org and [...]]]></description>
			<content:encoded><![CDATA[<p>Bremen will be a spot of the <a href="http://globalgamejam.org/">Global Game Jam</a>, January 29-31, 2010.</p>
<p>What is that actually ? Have a look at the last years keynote !</p>
<p><code><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/aW6vgW8wc6c&#038;hl=de_DE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aW6vgW8wc6c&#038;hl=de_DE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></code></p>
<p><span id="more-597"></span></p>
<p>Registration is already open, detailled informations on the <a href="http://globalgamejam.org/sites/digital-media-jam">event in Bremen</a>, organized by the Digital Media Master freshmen are also online. Very easy, just register at globalgamejam.org and select the location (Digital Media Jam) within your profile settings. </p>
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		<title>Connoc.de &#8211; bachelor report by Stephan Scholdra (HfK).</title>
		<link>http://www.effzehn.de/sidm/2009/11/24/connoc-de-bachelor-report-by-stephan-scholdra-hfk/</link>
		<comments>http://www.effzehn.de/sidm/2009/11/24/connoc-de-bachelor-report-by-stephan-scholdra-hfk/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 19:13:22 +0000</pubDate>
		<dc:creator>derjan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Internals]]></category>
		<category><![CDATA[Programme]]></category>
		<category><![CDATA[Programme @ HfK Bremen]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[bachelor programme]]></category>
		<category><![CDATA[educational games]]></category>
		<category><![CDATA[games with a purpose]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[tangible gaming]]></category>
		<category><![CDATA[thesis]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=589</guid>
		<description><![CDATA[I just stumpled upon Stephan Scholdra´s documentation of his bachelor report which he submitted recently to retrieve his bachelor degree. And I must commit that I´m really impressed so far! Just check the related website connoc.de for an teaser, the thesis download (in german) and even an simulator of the game (adobe flash 10 required) [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://connoc.de/"><img title="Connoc - tangible gaming" src="http://connoc.de/wp-content/themes/motion2/logo.jpg" alt="Connoc - tangible gaming" width="150" /></a></p>
<p>I just stumpled upon Stephan Scholdra´s documentation of his bachelor report which he submitted recently to retrieve his bachelor degree. And I must commit that I´m really impressed so far!</p>
<p><span id="more-589"></span></p>
<p>Just check the related website <a href="http://connoc.de/">connoc.de</a> for an teaser, the thesis download (in german) and even an <a href="http://simulator.connoc.de/source/simulator.html">simulator</a> of the game (adobe flash 10 required) which combines an multi-touch interface with further physical interaction, balancing on a see-saw.</p>
<p><a href="http://connoc.de"><img title="Connoc - tangible gaming" src="http://connoc.de/wp-content/uploads/2009/10/connoc_doku25.jpg" alt="Connoc - tangible gaming" width="595" height="420" /></a></p>
<p>Seems to be a lot of more fun than I had with my theo-practical research thesis. Where can I play it ? <img src='http://www.effzehn.de/sidm/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Facade Projection: the next stunner</title>
		<link>http://www.effzehn.de/sidm/2009/10/13/facade-projection-the-next-stunner/</link>
		<comments>http://www.effzehn.de/sidm/2009/10/13/facade-projection-the-next-stunner/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 13:28:10 +0000</pubDate>
		<dc:creator>Andre</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[facade projection]]></category>
		<category><![CDATA[projection]]></category>

		<guid isPermaLink="false">http://www.effzehn.de/sidm/?p=535</guid>
		<description><![CDATA[A lot of work has been done lately in terms of facade projection. This is the next big thing. by playmodes @ Ingravid Festival, Spain Telenoika Audiovisual Mapping @ Ingravid Festival, Figueres 9/2009 [FULL] from Telenoika on Vimeo. via cdm]]></description>
			<content:encoded><![CDATA[<p>A lot of work has been done <a href="http://www.effzehn.de/sidm/2009/07/23/555-kubik-by-urbanscreen/">lately</a> in terms of facade projection. This is the next big thing. by <a href="http://www.playmodes.com/">playmodes</a> @ Ingravid Festival, Spain</p>
<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7001138&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7001138&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object>
<p><a href="http://vimeo.com/7001138">Telenoika Audiovisual Mapping @ Ingravid Festival, Figueres 9/2009 [FULL]</a> from <a href="http://vimeo.com/user2231145">Telenoika</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>via <a href="http://createdigitalmotion.com/2009/10/13/epic-projection-mapping-theatre-facade-augmentation-with-openframeworks/">cdm</a></p>
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